GyroPhysics
A downloadable engine for Windows
My second try at making physics from scratch !
Commands :
- Arrows keys to control the Gyrobot
- C/V/B to spawn bodies (Circle/Square/Rect)
- Z to toggle spring spawning between bodies
- F3 to clear spawned bodies
- F2 pause/play the simultation, F9 to step update
My goal of this project was to simulate an electric unicycle, mine died IRL so i made a virtual one to compensate my loss 🗿
This include full 2d rigidbody simulation, spring joints and my goal :
a cute gyrobot constitued of 1 hinge joint, a motor and a controllable spring joint
I tried to simulate physics with my own algorithms, i had previous experience with implementing SAT & GJK but this time i decided to not look up at sources and find a way myself to emulate the real world (it was hard and time expensive).
This is written in c++, windowing and line drawing is done with SDL
Source code is available at https://github.com/blackbird806/treklair/tree/%F0%9F%97%BF
(it is trash dont go look it up i rushed the implementation without any architecture)
Published | 4 days ago |
Status | Prototype |
Platforms | Windows |
Author | Ironax |
Genre | Platformer, Simulation |
Tags | 2D, Physics, Prototype |
Download
Install instructions
Extract all files and launch the exe, it is not signed so you'll have the usual windows warning
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